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Devlog
# DELVERS 2.0 — THE NEW TALE
July 17, 2026
by
ilrein
The fire has been rebuilt from the first ember. DELVERS 2.0 is not an update — it's a new game wearing the same name. So much changed under the hood that carrying old saves forward would have meant...
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1.7.0 — THE NIGHT GROWS TEETH
July 11, 2026
by
ilrein
The Long Night was a ladder. Now it's a place. Read the sky before you descend . Every night delve opens with a choice of three omens — the horde comes doubled (and the hoards come richer), the cler...
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THE REKINDLING, THE ASHEN COMPANION & THE LONG NIGHT — everything that shipped this week (1.4.0 → 1.6.1)
July 10, 2026
by
ilrein
1
THE REKINDLING, THE ASHEN COMPANION & THE LONG NIGHT — everything that shipped this week (1.4.0 → 1.6.1) Three major systems landed this week, built in the open with our most relentless playtester...
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1.0 — THE ZODIAC OVERHAUL. The sky is finished. The dragons are waiting.
July 07, 2026
by
ilrein
march. fight. collapse. spend. — and now, look up. DELVERS 1.0 is live, and the whole night sky has been reforged. A 133-node zodiac constellation tree. Twelve classes, and every one of them is now...
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Shadowstep finally got its shadows
July 03, 2026
by
ilrein
The thief's blink stranded him alone in the enemy pack, the whole party bled Vigor on his behalf while catching up, and dragon breath tracked him. Fixed the way an assassin should be fixed — he now...
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The Constellation Update
July 03, 2026
by
ilrein
The skill tree has been completely reforged into a night sky of 14 named constellations . Every one of the ten classes now has its own figure hanging over the campfire. 70 nodes → 140. Every class n...
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